In this article, I’ll look at the process of taking a game developed in Unity to Windows. I know exactly three people who have had this happen on other platforms, and I talk to a lot of developers from all platforms. I hear of developers having their apps featured often. Developers have a real opportunity here to have their applications found. ![]() Does that mean you shouldn’t develop for it? Absolutely not. The Windows Store/Windows Phone Store isn’t the dominant marketplace on the planet. Having apps get lost in the marketplace is a very real problem for developers. With a gazillion apps, though, came the trouble people had finding your app. Remember when the app market was first exploding? Everyone was jumping on the bandwagon, and there was an app for everything. ![]() Welcome to the final article in my series on Unity game development. Volume 29 Number 12 Unity : Developing Your First Game with Unity and C#, Part 4
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